Showcase

Built with elah

Reference implementations, integration demos, and tools built on the SDK.

Full Editor Playground

Live

The reference implementation. Asset panel, GPU-accelerated preview, timeline, audio, transitions, and MP4 export — all wired together.

ReferenceWebGL2Export
Open

Timeline Demo

Live

Isolated timeline interaction model. The full editing surface without the renderer — useful for testing integration or building a custom rendering layer.

TimelineIntegration
Open

Export Pipeline Demo

Coming soon

Step through the export worker frame-by-frame. Visualizes the resolveTimeline → OffscreenCanvas → VideoEncoder pipeline.

ExportWebCodecsWorker
Coming soon

GPU Renderer Debug

Coming soon

GpuDebugCounters visualizer — draw call counts, texture uploads, frame timing, and context-loss simulation.

WebGL2Debug
Coming soon
Built something?

Share your project

If you have built something with elah, open a PR to add it to the showcase.

Submit on GitHub